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PostWysłany: Wto 6:19, 16 Lis 2010    Temat postu: Hardcore aion Raiding

Hardcore aion raiding is a deeply competitive form of gameplay at the "world first" level. Professionally backed PvE raiding is a bit less prevalent among the "e sport" industry than you might expect, given the size and international success of aion.
Nevertheless, the top guilds that consistently battle for PvE dominance are well known throughout the hardcore raiding community, followed by tens of thousands of fans around the world.
In an earlier editorial, ZAM explored the possible reasons why Blizzard hasn't fully embraced aion as an e sport to the extent of other aion kinah game publishers. However, that editorial addressed PvP gameplay, which is the main aspect of competitive aion actively followed by fans. Competitive PvE raiding is still a significant niche, though; a relatively small circle of guilds at the top of the cheap aion kinah charts regularly compete for world and region first achievements, some of which receive corporate sponsorship to fund their gameplay. Beyond the obvious benefits that funding provides,aion gold, sponsored guilds are often invited to Blizzard and other buy aion kinah cheap gaming events to compete in timed dungeon runs and showcase upcoming content.
Relationships like these supply even more incentive for these elite guilds to stay on top, which is why today's raiding fans have come to expect a pretty short list of potential "competitors" for world firsts. In a way, professional raiding has bred discontent among some buying aion kinah fans, because the community is usually able to predict the winning guilds based on raid progression aggregator sites like aionProgress and GuildOx.
That's why it didn't come as a surprise to many fans when Ensidia (Tarren Mill EU) scored the world's first 25 man Lich King kill last Wednesday, following Blood Legion's (Illidan US) 10 man victory (. Although Blood Legion's 10 man kill was nothing to buy aion kinah , the 25 man raid encounter is usually considered the ultimate test of skill, taking into account the small window of time in which these guilds have to learn a brand new boss strategy.

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