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Wysłany: Pią 8:29, 21 Sty 2011 Temat postu: The relationship and meaning of Hit, defense shiel |
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The relationship and meaning of Hit, defense shield, weapons and Parry, evade 2009-09-24
The relationship and meaning of Hit, defense shield, weapons and Parry, evade maxmmogs
Today, many people suddenly discovered that the defense shields, weapons divisor, Dodge is not yet really understand, especially made a detailed description of this post, I hope you can help
The first sweep blind,[link widoczny dla zalogowanych], each number has a defense shield, dodge, defense weapons, the values are different, should also be a special match, there are two values in the same situation, but 99.99% of people do not be the same
These skills are three physical properties and physical aion
Each issue of the properties of different, in fact, only a useful attribute, which is his greatest attribute values for
These three attributes that you value, what we value most, what is the value of the corresponding attribute
Introduced a blow to the relationship between these three values
Then you have these three attributes is 0, which is not its function aion
The attacks of others, never seems to defense shield, the weapons to stop or avoid
Simply press the other side below the maximum of three values, use the largest property in order to play the role of
This is a blow to the defense shield, weapons, Parry, avoid the relationship between
I'm skeptical of claims that can offer its own pilots to see if the blow is greater than the other side of the shield of defense (defense weapons, Dodge),[link widoczny dla zalogowanych], attacks against them 100 times, 1,000 times, or even 10,[link widoczny dla zalogowanych],000 times, not will appear 1 Defensive Shield (Parry, Dodge)
When the blows below the maximum value of the other three, when it is not likely to occur when the shield of attack (weapons defend divisor, Dodge), a chance to see it in the final of this maximum value of more than success the other, the highest, of course, the greater aion
If you hit too low, not only inferior to the other side of the Dodge, but lower than that of other defensive weapons, then occasionally stop and avoid another situation,[link widoczny dla zalogowanych], but the biggest value that is more likely
In other words, you can hit, and three values were compared, which affected more than value, whose value is equivalent to not less than the corresponding attribute values, which attributes the existence of the corresponding values
Well, let's talk about how the defense shield aion-kinah
Shield has a cut above the values of the lesions are usually 40% blue, yellow 45%, strengthening each of 1, this value increased by 2%, which is the largest value is 65%
When the other party who is below the value of your shield defense when he attacked you, it's likely to be defense shield, it seems reducing damage by reducing how much?
It is this value, since its value is 45% then the damage is reduced by 45%, 50%, ie, damage reduced by 50%, 65% of you is that, that is, reduced damage to 65%
In other words, if a guardian of the defense shield has not yet risen so high, then when someone attacks you, your ability will not trigger all the shields, without reducing injuries, it could mean the loss of the most valuable assets
Let's talk about weapons and defense aion
Weapons and defense with the defensive shield as simple as that, when hitting the other side below his defense weapons (of course, weapons of defense of the values that one has to be within the three values, otherwise it defense weapons triggered a) time
Attack, you have the likely presence of weapons on the block, block arms has two effects, one is to reduce injuries, it is possible to interrupt the movements of others, and some still under occupation caused a number of weapons and abilities Parry
The specific reduction of defensive weapons that have not studied the numbers through injury in recent months, playing a game of observation,[link widoczny dla zalogowanych], which should be 40% -50%
Go with the shield of defense, weapons defense principle is the same, always having the greatest numerical value is three Dodge
Dodge in the last couple of attributes should be better against the attributes of brightness is reduced injuries, but not quite afford to prevent blood aion
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